TF3I San Diego 2017
- Nov 5, 2017
- San Diego, California, United States
- UCSD, La Jolla, CA
- Andrew Nathenson, Corey Young, Henry Helmuth, and Kavin Tangtartharakul
- WCA Delegate
- Michael Young
- The cost of registration is a $15 flat fee. Payments are taken after registering. We will not be taking registrations or payments at the door.
- Registration closes October 28th at 11:59 PM PDT, or earlier if we reach the 150 competitor limit.
- Spectating is free and open the the public. Photography and videography are permitted, however there shall be NO FLASH PHOTOGRAPHY.
- Please provide adult supervision for children under 12 years - thanks!
- Main event
- Registration period
Online registration opened and closed .
- Registration requirements
This competition is over, click here to display the registration requirements it used.
Click here to display the highlights of the competition.
Max Park won with an average of 6.24 seconds in the 3x3x3 Cube event. Danny SungIn Park finished second (8.71) and Kavin Tangtartharakul finished third (8.84).
North American records: Max Park 3x3x3 Cube 6.24 (average).
|3x3x3 Cube||Max Park||5.72||6.24||NAR||United States||6.95||5.72||5.88||6.91||5.93|
|3x3x3 One-Handed||Max Park||9.68||10.39||United States||9.68||10.99||10.44||14.04||9.73|
|Megaminx||Henry Helmuth||1:02.13||1:10.36||United States||1:13.35||1:09.53||1:11.72||1:09.82||1:02.13|
|Square-1||Michael Young||9.30||11.45||United States||12.30||10.70||14.10||11.34||9.30|
|3x3x3 Cube||First round||Ao5||3:00.00||Top 40 advance to next round|
|Second round||Ao5||3:00.00||Top 8 advance to next round|
|3x3x3 One-Handed||First round||Bo2 / Ao5||3:00.00||2 attempts to get < 45.00||Top 32 advance to next round|
|Second round||Bo2 / Ao5||3:00.00||2 attempts to get < 45.00||Top 8 advance to next round|
|Final||Bo2 / Ao5||3:00.00||2 attempts to get < 45.00|
|Megaminx||First round||Bo2 / Ao5||5:00.00||2 attempts to get < 2:00.00||Top 6 advance to next round|
|Square-1||Final||Bo2 / Ao5||3:00.00||2 attempts to get < 45.00|
|Events||Format||Cutoff*||Time Limit*||R1 Person Limit||R2 Person Limit||Final Person Limit|
|3x3||Avg of 5||-||3:00||150||40||8|
|3x3 One-handed||Avg of 5||0:45||3:00||150||32||8|
|Megaminx||Avg of 5||2:00||5:00||150||6|
|Square-1||Avg of 5||0:45||3:00||150||-|
|Clock (tentative)||Avg of 5||-||1:00||150||8|
- Cutoffs: competitors must have a single solve under the listed cutoff time in the first two solves in order to complete the full average of 5.
- Time Limits solves will be stopped after the time limit is reached.
|10:00-11:05||OH round 1|
|11:05-12:30||Megaminx round 1|
|1:00-2:50||3x3 round 1|
|2:50-3:25||OH round 2 (top 32)|
|4:05-4:35||3x3 round 2 (top 40)|
|4:35-5:15||Megaminx Final (top 6)|
|5:15-5:30||OH final (top 8)|
|5:30-5:45||3x3 final (top 8)|
* Schedule is tentative and subject to change
If you would like to judge, scramble, or help set up, contact us at firstname.lastname@example.org or leave a comment during registration. Thanks!
Getting to UCSD:
From south of the 52: Head north on the I5, take the Gilman exit and follow Gilman Drive all the way into the UCSD campus. Just after Russell Lane, you will see the Gilman parking structure on your left.
From north of the 52: Head south on I5 and take the La Jolla Village Drive exit. Make a right at La Jolla Village Drive, and in 3/4 mile turn right onto Villa La Jolla Drive. Follow Villa La Jolla Drive into campus and it will lead you right to the Gilman parking structure.
Parking is free at UCSD on the weekends, but please park only in designated visitor parking areas, marked "P" on the campus map. Cars parked in spots marked "24/7 Reserved" may be ticketed or towed.
Venue & Campus:
Here is a campus map, and here is a Price Center map. After parking at Gilman parking structure, walk north on Russell Lane, left on Rupertus Lane, then right on Myers Drive. The competiton will be held in the East Ballroom on the second floor of Price Center . There will be posted signs directing toward the ballroom.
LIVE RESULTS: http://cubecomps.com/live.php?cid=2631
In an attempt to keep everything running smoothly, we have split competitors into groups, as below. For every puzzle, groups will be called up sequentially to solve. Even if you are not in group 1, we advise you to stay close-by to ensure you don't miss your turn.
Highlighted names are our way to ensure we have volunteers evenly distributed, it can be ignored for the purpose of finding your groups. Volunteers are expected to help throughout the day, the only exception is when your own group solving.
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.