Shepparton Autumn 2014


Date
Mar 22, 2014
City
Shepparton, Victoria, Australia
Venue

GOTAFE

Address
Fryers Street, Shepparton VIC 3630
Website
Shepparton Autumn 2014 website
WCA Delegates
Dene Beardsley and Tim McMahon
Contact

Jack O'Mahony

Information
Events
Main event
Competitors
26
Registration requirements
This competition is over, click here to display the registration requirements it used.
Highlights
Click here to display the highlights of the competition.

Feliks Zemdegs won with an average of 7.76 seconds in the 3x3x3 Cube event. Jayden McNeill finished second (9.69) and Jason Kilbourn finished third (13.18).

Oceanian records: Feliks Zemdegs‎ 4x4x4 Cube 29.11 (average), 3x3x3 Fewest Moves 30 (single), Megaminx 43.13 (single), and Megaminx 51.02 (average); Jayden McNeill‎ Skewb 6.54 (average).

Event Name Best Average Citizen of Solves
3x3x3 Cube Feliks Zemdegs 7.34 7.76 Australia 8.617.447.347.808.05
2x2x2 Cube Feliks Zemdegs 1.86 1.97 Australia 1.941.861.917.682.06
4x4x4 Cube Feliks Zemdegs 27.33 29.11 OcR Australia 28.1333.2829.8127.3329.40
3x3x3 Fewest Moves Feliks Zemdegs 30 OcR Australia 30
3x3x3 One-Handed Feliks Zemdegs 11.41 13.85 Australia 12.0313.9411.4115.5917.30
Megaminx Feliks Zemdegs 43.13 OcR 51.02 OcR Australia 47.7754.5250.7759.3143.13
Pyraminx Jason Kilbourn 3.80 4.26 Australia 4.307.684.223.804.27
Skewb Jayden McNeill 5.61 6.54 OcR Australia 5.616.055.8620.037.72
Square-1 Feliks Zemdegs 16.77 20.34 Australia 16.7727.3818.1516.8126.05
Event Round Format Time limit Cutoff Proceed
3x3x3 Cube First round Ao5 10:00.00
Final Ao5 10:00.00
2x2x2 Cube First round Ao5 10:00.00
Final Ao5 10:00.00
4x4x4 Cube Final Bo2 / Ao5 10:00.00 2 attempts to get < 1:30.00
3x3x3 Fewest Moves Final Bo1
3x3x3 One-Handed First round Bo2 / Ao5 10:00.00 2 attempts to get < 45.00
Final Ao5 10:00.00
Megaminx Final Bo2 / Ao5 10:00.00 2 attempts to get < 2:00.00
Pyraminx First round Ao5 10:00.00
Final Ao5 10:00.00
Skewb Final Ao5 10:00.00
Square-1 Final Ao5 10:00.00

Time limit

If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).

Cutoff

The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).

Format

The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.