Caltech Winter 2016
- Feb 20, 2016
- Pasadena, California, United States
- 330 S Holliston Avenue, Pasadena, California 91125
Winnett Lounge; See website for more details.
- Caltech Winter 2016 website
- Michael Young and Xi Xu
- WCA Delegate
- Michael Young
The cost of registration is $4 + 2n, where n is the number of events you sign up for. You must register online - there is no on-site registration. If you are a Caltech student, just show your student ID and the registration fee will be waived. There is a 100-person competitor limit. $1 per competitor goes to the WCA. The fee will be waived for those who are willing to help staff.
- Main event
- Registration requirements
This competition is over, click here to display the registration requirements it used.
Click here to display the highlights of the competition.
Max Park won with an average of 8.44 seconds in the 3x3x3 Cube event. Nick Stanton finished second (9.42) and Everett Kelly finished third (9.45).
|3x3x3 Cube||Max Park||7.80||8.44||United States||8.67||10.64||8.77||7.80||7.89|
|2x2x2 Cube||Everett Kelly||2.34||2.90||United States||3.45||4.11||2.34||2.35||2.91|
|4x4x4 Cube||Max Park||29.29||31.93||United States||32.34||29.29||31.50||33.47||31.96|
|3x3x3 Blindfolded||Andrew Le||1:04.62||DNF||United States||1:04.75||1:04.62||DNF|
|3x3x3 One-Handed||Nathan Soria||13.55||15.37||United States||16.68||13.55||13.79||15.63||21.02|
|Skewb||Jungwoo Kim (김정우)||3.01||4.00||Republic of Korea||3.74||5.40||3.01||3.61||4.65|
|Square-1||Michael Young||9.82||13.06||United States||14.01||13.26||14.65||11.90||9.82|
|3x3x3 Cube||First round||Ao5||10:00.00|
|2x2x2 Cube||First round||Ao5||10:00.00|
|4x4x4 Cube||Final||Bo2 / Ao5||10:00.00||2 attempts to get < 1:15.00|
|3x3x3 One-Handed||First round||Bo2 / Ao5||10:00.00||2 attempts to get < 1:00.00|
|Skewb||Final||Bo2 / Ao5||10:00.00||2 attempts to get < 30.00|
|Square-1||First round||Bo2 / Ao5||10:00.00||2 attempts to get < 1:00.00|
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.