CGJV Speedcubing Rush 2016


300php for the first 3 events. Additional 50php will be implemented per extra event thereon. Payment method and payment details will be sent after pre-registration is complete.

Main event
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Moses San Pascual won with an average of 10.21 seconds in the 3x3x3 Cube event. Stephen Christopher Suba finished second (10.40) and Nathaniel Ortega finished third (11.10).

Event Name Best Average Citizen of Solves
3x3x3 Cube Moses San Pascual 9.66 10.21 Philippines 10.6113.059.839.6610.18
2x2x2 Cube Robbie Villarica 2.82 3.07 Philippines 3.012.823.793.232.97
4x4x4 Cube Joselle Kim Sublay 36.79 41.04 Philippines 44.4740.6236.7942.3140.19
5x5x5 Cube Simon Lim (林少秋) 1:12.69 1:14.32 Philippines 1:18.201:13.361:13.551:16.041:12.69
6x6x6 Cube Stephen Christopher Suba 2:12.75 NR 2:23.29 NR Philippines 2:38.852:18.272:12.75
7x7x7 Cube Stephen Christopher Suba 3:14.08 3:28.57 Philippines 3:49.383:22.243:14.08
3x3x3 Blindfolded John Edison Ubaldo (ᜇ᜔ᜌᜓ︀ᜈ᜔ ᜁᜇᜒᜐᜓ︀ᜈ᜔ ᜂᜊᜎ᜔ᜇᜓ︀) 1:08.31 1:30.68 Philippines 1:09.102:14.641:08.31
3x3x3 One-Handed Nathaniel Ortega 14.76 17.24 Philippines 16.5814.7618.4616.6722.49
Pyraminx Michael Angelo Zafra 3.35 4.08 Philippines 3.95DNF4.074.213.35
Skewb John Lexel Alejandrino 3.93 4.69 Philippines 4.144.755.183.936.38
3x3x3 With Feet Louie Jay Quibote 34.47 NR 40.53 NR Philippines 49.3434.4737.78
Event Round Format Time limit Cutoff Proceed
3x3x3 Cube First round Ao5 10:00.00
Final Ao5 10:00.00
2x2x2 Cube Final Ao5 10:00.00
4x4x4 Cube Final Bo2 / Ao5 10:00.00 2 attempts to get < 1:15.00
5x5x5 Cube Final Bo2 / Ao5 10:00.00 2 attempts to get < 2:00.00
6x6x6 Cube Final Bo1 / Mo3 10:00.00 1 attempt to get < 4:00.00
7x7x7 Cube Final Bo1 / Mo3 10:00.00 1 attempt to get < 5:30.00
3x3x3 Blindfolded Final Bo3 10:00.00
3x3x3 One-Handed Final Bo2 / Ao5 10:00.00 2 attempts to get < 40.00
Pyraminx Final Ao5 10:00.00
Skewb Final Ao5 10:00.00
3x3x3 With Feet Final Mo3 10:00.00

Time limit

If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).


The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).


The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.

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